Foundations

A comprehensive base in Foundations promotes an understanding and application of the basic elements of design, creative and analytical thinking, and problem solving, all of which are essential to pursuing a program in the visual arts. By learning to make meaningful connections between art and design, students are able to formulate informed decisions regarding their educational experience in the Department of Art & Design.

 
ANNUAL FOUNDATIONS EXHIBITION

FOUNDATIONS FACULTY
Evelyn Davis-Walker
Computers in Art
Clyde Edwards
Drawing & 2D Design
Mark Errol
3D Design
Lindsay Godin
Computers in Art
Craig Hawkins
Drawing 
Selena Nawrocki
Drawing
Richard Peterman
2D & 3D Design
Taylor Shaw
2D & 3D Design
Kaleena Stasiak
Drawing & 2D Design

FOUNDATIONS COURSES

  • ART 1010 - DRAWING I

    A study of the concepts of composition, figure-ground, line, value, contour, gesture, linear and aerial perspective from direct observation using a variety of media, drawing techniques and rendering methods. 

    ADVICE FROM PAST STUDENTS

     

  • ART 1011 - DRAWING II

    Prerequisite: ART 1010. A continuation of Drawing I. This course will include further development of drawing techniques and rendering methods. The relationship between perception and conception in form will be explored as it pertains to representation and abstraction. 

    ADVICE FROM PAST STUDENTS
  • ART 1020 - TWO DIMENSIONAL DESIGN

    A two-dimensional foundation design course in which the formal elements of art, principles of design, and color theory are introduced.
  • ART 2030 - COMPUTERS IN ART

    An introductory study of new media design and technologies available to emerging artists. Students will utilize image editing and image making software, device-based applications and modern printing equipment such as 3D printers and laser cutters within 2D, 3D and 4D creative problem-solving exercises.

  • ART 1030 - THREE DIMENSIONAL DESIGN

    This course explores three dimensional art forms, focusing on manual skill building, as well as practicing the verbal and visual language of art. In this class we explore construction methods, materials, as well as ways of working and thinking about design in space.

FIRST YEAR BA ART & BFA ART MAJOR SCHEDULE   (Freshman Survival List)

TERM 1 Hrs. TERM 2 Hrs.
ART 1020 3 ARTH 2121 * 3
ART 1010 3 ART 1011 3
ART 1030 3 ART2030 3
ENGL 1101 3 ENGL 1102 3
CORE AREA E (HIST 2111 OR 2112) 3 MATH 1101, 1001                      3
TOTAL HOURS 15 TOTAL HOURS 15

Milestones:

  • Declare ART major.
  • Begin Area F CORE Art classes.
  • Accumulate 30 or more collegiate credits.
  • A grade of “C” or better must be earned in the required English courses & in all ART and ARTH major courses. 

* FIRST YEAR BFA INTERIOR DESIGN MAJOR SCHEDULE


Department of Art & Design Incoming Freshman/Transfer Student Scholarship